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1. T2 BPO Removal [Support] - in Science and Industry [original thread]
Using a broken mechanic (Incursion farmers income) to defend anther broken mechanic (the sloppy distributed T2 BPOs) is kinda dumb. But since you claim to have bought 5 T2 BPOs the odds are you are not very bright or very rich from some other so...
- by Acorn FB - at 2012.04.05 23:39:00
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2. the importance of T2 BPOs - in Science and Industry [original thread]
I think a several things are important to consider about the T2 BPOs 1. They are most definitely "unfair" they are roughly equivalent to owning an industrial plant in the real world where you are grandfathered into being able to pollute freely an...
- by Acorn FB - at 2012.04.05 23:25:00
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3. vertical game prone to topple - in Ships and Modules [original thread]
This "whine" is old and still has the same validity it had before, unfortunatly to fix the "issue" would break to many things that make EVE great. Bored players doing bad things happens in all games, so do not know what to tell you. The best pla...
- by Acorn FB - at 2012.03.14 19:26:00
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4. War dec'ing woes - in Warfare & Tactics [original thread]
I think the OP idea with some modifications could show some promise, since nothing in this game is more annoying than being decced by some "hot shot" alt PVP corp, just to get cheap kills. So you abandon your missioning spot, dust off your combat ...
- by Acorn FB - at 2012.01.10 22:08:00
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5. neural remap question - in Skill Discussions [original thread]
This is what the Dev Blog says: What is this solution? We re-arranged the code a little and decoupled Bonus Remaps from the timed ones, so that when you use a Bonus Remap , it will not mess with your timer. Making it this way may sound elementar...
- by Acorn FB - at 2011.12.17 21:38:00
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6. neural remap question - in Skill Discussions [original thread]
The question I have is in what order do the remap expend, since if the bonus goes first, the timer would not restart until after the second remap is used. If you get to chose or the regular remap goes first, the timer would start with and you coul...
- by Acorn FB - at 2011.12.16 18:34:00
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7. Let's talk about plex, baby - in Market Discussions [original thread]
I am afraid you completly missed the point of the previous poster, he is an example of a person who moved from a supplier of plex to a consumer of plex, simply because of the disaster that is Incursions. I am pretty sure there are plenty of p...
- by Acorn FB - at 2011.11.16 22:10:00
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8. New ships and modules - what do you think of them ? - in Ships and Modules [original thread]
I think CCP may have finally learned the hard way to make a change part of the way to where you expect the issue to actually lay rather than overbuff. A second round buffs can be done easily a round of nerfs are more problematic. The buffs to both...
- by Acorn FB - at 2011.11.01 00:20:00
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9. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Actually you missed my point about the null sec allaince, will "take over" a low sec cluster, they will not actually live there or PI there just collect tarriffs. They will just set up a small reserve fleet of ships so that a group of their pilots...
- by Acorn FB - at 2011.10.19 19:00:00
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10. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Here is the problem I see, at first the low sec peeps will have a shortage of POCOs, then they will spend the next few weeks struggling to get some up only to have some pirate blow it up and put a high tax rate in place just for the tears. Then th...
- by Acorn FB - at 2011.10.19 18:35:00
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11. Akita T - 5 billion ISK wager on Mineral Basket Prices - in Market Discussions [original thread]
Hulkagedden and wars may have a much larger effect than in prior periods since the existance of IER caused a near infinite demand for minerals at the point blowing up your ships for insurance became profitable. This means there was always excess m...
- by Acorn FB - at 2010.07.15 15:05:00
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